Welcome!

Thanks for checking out Smash'N'Mash Math! This is my first game made for itch.io, and I'm very excited and honored by those who try it out!

Currently, this game is designed for desktops and is controlled entirely by a mouse. 

Fixes to Implement Post Jam

  • Switch several AudioStream2d nodes to AudioStream nodes (causing audio to only be on the left side---oops! (Ready to Rollout)

Future Improvements to Implement Post Jam

  • Add mobile support (wish I was able to sneak it in before the end)
  •  Update animation speeds to take into account delta (Read to Rollout)
    • This is causing some animation to run quickly/slowly based on computer speed
  • Update bomb sprites to be less pixel-y to match the rest of the aesthetic
  • Update the circle sprite that shows the number of uses left for buttons to be less pixel-y.
  • When you select one of those buttons, float the icon to follow the mouse to make it clear what mode is active.

Balancing Changes I'm Considering

  • Making Bombs use no actions. Maybe move bombs away from the other tokens to make that clear.
  • Make turning in points use no actions (and automatically occur after you take your last action)

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